/*
	File:		CreateBulletMessage.cpp
	Author:		Ben Feldmann
	Purpose:	Message to create projectiles
*/

#include "CreateProjectileMessage.h"


CreateProjectileMessage::CreateProjectileMessage(int bulletType, Entity* owner) 
	: Message(MSG_CREATE_PROJECTILE), bulletType(bulletType), owner(owner)
{
}

CreateProjectileMessage::~CreateProjectileMessage()
{
}